Por lo tanto, debemos reconocer la existencia de esos objetos o estructuras. It is just that philosophical principles have not generally provided us with the right preconceptions. Physicists do of course carry around with them a working philosophy. For most of us, it is a rough-and-ready realism, a belief in the objective reality of the ingredients of our scientific theories. But this has been learned through the experience of scientific research and rarely from the teachings of philosophers.

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We will cover topics such as character construction, space management, voice, emotional memory, objectives, the units of the basic assembly structure of works or fragments, based on creativity and the proposal in the preparation of the actor according to Stanislavski. The work is done through experimentation with 2D animation techniques, from the basic concepts to the application of visual effects as problem solver of audiovisual communication.

In addition, kinetic typography and transmission tools are used in real-time animation as non-conventional methods of digital communication.

The history and general concepts are reviewed, as well as techniques and processes applied in the creation of three-dimensional digital objects, emphasizing the modeling, texturing and illumination of the scenes.

It ends with the export process to different media for publication. The work is carried out through practical experimentation in three-dimensional animation platforms.

In the 21st century is the mass art par excellence that deserves to be analyzed as a cultural text that contains a language made of images and sounds. A historical journey is made, which starts from the influence of mathematics in the use of artistic harmony in the field of Classical Greece Plato, Aristotle, Pythagoras.

He study the science and aesthetics of the Renaissance emergence of perspective, Leonardo da Vinci and concludes with the tremendous crises artistic, philosophical and scientific of the 20th century, moment in that some theories developed in the field of natural sciences Theory of Relativity, Quantum theory or string theory impact notably on video art, experimental cinema and in the artistic avant-garde cubism, futurism, constructivism.

This technologies are used for develop projects in arts field, with emphasis on: graphic design, creation of audiovisual content and design of prototypes of objects for common use. The cultural knowledge is reviewed from the ancestral, the tradition and customs of a people, to the aesthetic projection of folklor, generating in the student the sense of cultural belonging.

Finally, traditional rhythms are practiced as a means for the creative and physical development of the students. Se analizan los planos dibujando elementos en proyecciones y perspectiva.

The planes are analyzed by drawing elements in projections and perspective. Within the course study different aspects of drawing, such as volume, composition, visual analysis and figure human, both at rest and in movement. The drawing is applied in its analytical variants and expressive through the use of the line and the splotch. The concepts, tools, and the final work will be applied mostly in the packaging design.

Finalmente, se reconocen sus objetivos dentro de un proyecto audiovisual. In addition, its essentials are imparted and used as a creative element in the construction of history. Finally, its objectives are recognized within an audiovisual project. Also explores the most relevant photographers and photojournalists, and the application of photography in different media such as audiovisual products.

The moving image is studied from the first optical toys until the appearance of the cinematograph. In addition, the processes, techniques and stages of an animated production are known through experimentation with manual techniques, ending with the application of the twelve principles of animation as an indispensable resource to enhance communication through movement.

In addition, financing applied to different audiovisual products is covered according to the types of media or communication platforms. It determines the needs of the clients and the search for solutions, which will be financed and budgeted until the formulation of a commercial proposal.

It appeals to the participation and constructive criticism of the student that motivates the formation of criteria and styles for the story. Maya, Aztec, Inca and Colonial works of art are analyzed as part of visual communication, valuing the dialogue between knowledge and the interculturality of a globalizing reality.

The artistic transformations are studied linking them with the socio-cultural status of the time in which they are enrolled, from a vision in which the study of art allows an understanding of the current world. Works of the first and second ones are analyzed international vanguards, as well as works belonging to Latin American modernity Emphasizing modern ecuadorian art.

It is studied from the first moving images to the main schools of auteur, experimental and documentary films of the late sixties. Different independent and commercial cinematographic tendencies arising in various worldwide regions are studied. Finally, an analysis is going to make about the new trends in productions and digital cinema broadcasting. Topics covered include birth, development and consolidation of this practice in different regions. Analysis and discussions about the characteristics and main trends will be held, as well as iconic designs and designers, as a foundation to generate good design criteria.

It also deals with the starting points of the research, its approach, and importance in the context of Design. It fosters a critical understanding of the types of research and the use of methods and methodologies applied in the discipline. The research methodologies include the understanding of strategies and tools used in each method, as well as the structure that governs all formal research processes for the presentation of informed solutions based on the collection and analysis of data.

Research cases are proposed in the context of Design and Visual Communication, generating research formulations, which are analyzed and argued achieving documented results presented in a research article or infographic poster, relevant to a target audience.

Finally, they are implemented the investigative and audiovisual processes in the creation of an artistic product. The properties of metallic materials, ceramics, polymers, paper, wood, glass and composite materials are introduced as well as new engineering materials. The course ends with the materials selection criteria under different approaches for the design of products, including economic and environmental considerations.

The course is combined with laboratory experiments, and study cases. Students experience first-hand emotions that are encountered when attending concerts of different musical genres, then to be able to express them through the interpretation of temporized music in a great final project, using musical instruments and their voices.

Audiovisual works is going to analyze considering the different points of view that a narrator can have, the visual style, the sound resources and the spatio-temporal conception of them. Fundamental basic knowledge is studied and put into practice for visual production, as a theory of color, composition and personal expression.

Within the sessions are developed a series of exercises that encourage an artistic research process cemented in the exploration of diverse plastic styles for the development of a visual language own. The development of the course is done through experimentation with different techniques of graphics and audiovisual montage, as well as the integration of digitally created elements.

Finally you learn the various configurations and forms of export for audiovisual media. It also explores the stages of production in a critical and creative way, taking into account pre-production knowledge. In the same way, lighting styles and narrative resources are considered, both in recording studio and in location; using technical and conceptual resources for the visual treatment of the image. The history of documentary film, its precursors and its greatest exponents are covered; reflecting on the theories and cinematographic works of the authors who have made outstanding projects for documentary cinema.

In addition, it is analyzed how information influences, persuades or manipulates the thinking and decision-making of mass society. Writing techniques are used according to the demands of the media through the critical analysis of texts and cases published in different multiplatform channels. The different applications of the Aristotelian story are exposed up to its evolution in postmodern narratives applied to advertising and audiovisual production. Finally, digital communication hypermedia is considered as a tool for the structuring of messages in the professional field, knowing its elements and applications in audiovisual projects.

The artistic transformations are studied linking them with the socio-cultural state of our time with a postmodern approach. It analyzes conceptual works of art, going through video art, the Latin American artistic circuit with emphasis on contemporary Ecuadorian art, up to public art and net art. In addition, the contributions of Latin American theorists and American schools are compared with those of Europeans. Emphasis is placed on the importance of semiology in mass culture based on case studies and the investigations of the mass media.

Finally, the value of audiences as sociocultural and communicational phenomena from a critical perspective is evidenced. In addition, hegemonic cultural models and mass culture.

The fundamental principles of design are analyzed: form and function, as well as the importance of initial observation and analysis, user profile, and the importance of the concept, form and image for the conceptualization of a product. Techniques of observation and interpretation of forms and experiences are also applied, as a precursor of sketches, prototypes and descriptive memories of the work that are realized.

Description The Faculty of Life Sciences offers undergraduate and graduate academic training in the fields of nutrition, bioscience, agriculture and agricultural development.


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